04
Finally after almost a week of work, eduardschulze.com is come back with a new look!
I fixed some bugs, if you still find some feel free to contact me. Thanks and enjoy!
Finally after a lot of hard work my first tutorial is released on Digitial Tutors!
Check it out!
A burning paper test to improve my skills using burning masks.
I worked a little bit on this pretty complex layered shader, I’ll post a screen on my blog if you are interested.
The sim is not very realistic, first because a real piece of paper needs like a minute to burn completely, and the fire is not really like this one…(I’ve filmed a real burning paper) by the way I worked more than a week for this test, so I hope that you like it!
Grid Size: 180x280x70
Sim Size: 40 GB
Simulation:
1h 10 min
No Wavelet, no Post Processing.
Render with GI (V-Ray):12h
Compositing: NukeAE
Another explosion made in FumeFX, I hope that is better than my first one!
Grid Size: 680x600x600
Sim Size: 7.7 GB
Channels exported: just fire and smoke.
Simulation:
10h! (because I’ve rendered it on my quad-core MacBook Pro)
No Wavelet, no Post Processing.
Render (Scanline): 2h
Compositing: NukeAE
Follow Me!